This task sees students designing a mobile phone holder - a product most young people can engage with.
After creating their own prototype, teams must then make a sales pitch to a panel, showing they have thought about aspects such as design, product placement and marketing.
Through this activity young people can:
- Develop an awareness or decision making
- Practice communication and teamwork skills
- Exercise their creativity
- Recognise, develop and apply their skills for enterprise and employability
- Engage with ideas, challenges and applications from the business world
- Learn about the way a business enterprise operates
- Have contact with personnel from different employment sectors

This activity contributes to:
- Be healthy
- Stay safe
- Enjoy & achieve
- Make a positive contribution
- Achieve economic well being
Who is the activity aimed at?
KS 3/4
Maximum number of participants
240
Time required for activity
Dependent on number of students